Posted: 26 January, 2023
NOTE: This week's Android Beta version may be delayed. We apologize for the inconvenience and are working to resolve the issue.
(资料图片仅供参考)
Information on the Minecraft Preview and Beta:
● These work-in-progress versions can be unstable and may not be representative of final version quality
● Minecraft Preview is available on Xbox, Windows 10/11, and iOS devices. More information can be found at aka.ms/PreviewFAQ
● The beta is available on Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions
Here's a list of what is new in this week's Minecraft Preview and Beta! Just a note about armor trims: These are available to test out in the latest Java Edition snapshot, but they are not quite ready for the Bedrock Edition Beta and Preview just yet, but we will let you know as soon as they are so you can experiment with them, so keep your eyes on minecraft.net for the latest updates!
As always, you can send us all your feedback and ideas at aka.ms/MC120Feedback and report any bugs to bugs.mojang.com.
● Piglin Head Blocks rendered in the hotbar or inventory no longer have the ear overlapping the rest of the head (MCPE-164605)
● 在工具栏或快捷栏中展示的猪灵头方块的耳朵不再会与头部其他部分重叠
● Players can now receive damage when falling while riding a Camel
● 玩家在骑着骆驼时摔倒时会收到伤害
● Player’s hitbox height now reduces to 1.5 blocks while sneaking
● 玩家在潜行时,碰撞箱的高度现在减少到1.5格。
○ Sneaking will automatically be initiated while stuck in a gap of less than 1.8 blocks
○ 在进入高度不足1.8格高度的缝隙时,会自动启动潜行
○ Sneaking will lower the player camera height respective of these changes
○ 针对这些变化,玩家的镜头将会自动降低高度
○ Sneaking now requires enough space to stand in order to exit sneaking
○ 离开潜行状态时需要有足够的高度站立
○ Players will transition from swimming to sneaking if they are unable to stand up but would be able to sneak
○ 在空间只能潜行时玩家的状态会从游泳变成潜行
● Known Issues that we hope to have addressed soon:
● 已知的问题
○ Camera may be obscured when sneaking under blocks in third person view
○ 在使用第三人称时,镜头有机会会在方块内被阻挡
○ Interacting with certain blocks may not work when sneaking in a gap
○ 在缝隙中潜行有机会导致与某些方块的互动失败
○ Jumping off the edge of blocks may not work as expected when sneaking in a gap
○ 在潜行在缝隙中时跳下可能有不符合预期的表现
● Bells that are connected to multiple blocks no longer drop when one block is broken
● 链接数个方块的钟不会在其中一个被破坏时掉落
● Breeding horses can now produce random variants (MCPE-129071)
● 繁殖马现在会生出随机变种
● Fixed an issue where dead players prevented other players from skipping night
● 修复了死亡玩家会阻止其他玩家跳过晚上的问题
● Eating and drinking animations will now always be centered, regardless of screen aspect ratio
● 吃饭和喝水的动画现在将总是居中,无论屏幕的长宽比如何。
● Note Block sound attenuation over a distance is now linear (MCPE-164935)
● 音符方块的声音衰减现在是线性的
● Players no longer take rapid damage when touching damaging blocks (MCPE-165347)
● 玩家在触碰伤害方块时不再会持续受到快速的伤害
● Fixed a crash that could occur when entering a 1.7.1.0 world in 1.8 or above (MCPE-165564)
● 修复了在1.8版本以上进入1.7.1.0的世界时出现的崩溃
● Projectiles shot while swimming/gliding no longer spawn from above the player's position (MCPE-31896)
● 玩家游泳、滑翔时,投射物不再会在玩家的位置上方生成
● Items dropped while swimming/gliding, manually or on death, no longer spawn from above the player's position (MCPE-31896)
● 玩家游泳、滑翔时死亡后,物品不再会在玩家的位置上方生成
● The player's crosshair now properly mines/interacts with items in front of them while swimming/gliding, rather than 1 block above their position (MCPE-57257)
● 玩家游泳、滑翔时,十字准星能够正确的与前方方块互动,而非与错误的方块互动
● Written Books can now be moved in the inventory even when the player has identical Written Books
● 书籍现在可以在背包钟移动,即使玩家拥有相同的书籍
● Double-clicking on the Furnace output slot will no longer drop the item (MCPE-165079)
● 双击熔炉输出栏位不再会掉落物品
● Fixed a bug where Observers would not detect changes due to corrupted data (MCPE-150506)
● 修复了观察者因为崩溃数据而无法观察变化
● Hoppers now pull in items from above them through all blocks that have a lower height than a full block (MCPE-55824)
● 漏斗现在可以隔着高度不完整的方块吸取物品
● Destroying Mangrove Log or Mangrove Wood now properly cause leaves to decay
● 破坏红木原木与木头会正确的导致树叶衰落
● End Crystals occupying the same space as a block will no longer cause that block to disappear
● 与末影水晶碰撞箱占据同一格的方块不再会消失
● Fixed an issue where the "Mine" tooltip was appearing when targeting a block with a Trident in Creative game mode (MCPE-44846)
● 在创造模式下手持三叉戟对着方块时出现挖掘提示的一个问题被修复
● Parrots will no longer shake while on a player riding a Horse that is turning mid-jump
● 当玩家骑着马在中途转弯时,鹦鹉不再摇晃
● Fixed a bug causing global entities (e.g. Ender Dragon and projectiles) to stop rendering when out of normal entity render distance (MCPE-161136)
● 修正了一个导致全局实体(如末影龙和射弹物)在超出正常实体渲染距离时停止渲染的错误。
● Updated the How to Play screen with info on new touch controls
● 为新触屏控制更新了教学界面
● Changing input modes from Gamepad to Touch while an item is selected will return the selected to the inventory or drop it
● 当一个物品被选中时,同时将输入模式从游戏板改为触摸,被选中的物品会返回背包或被丢弃
● Fixed an issue on the Furnace screen where double-tapping the output window caused other slots to become unselectable
● 修正了在熔炉屏幕上双击输出窗口导致其他栏位无法选择的问题
● Fixed a bug where progressive select was automatically initiated on the first slot when opening a small Chest
● When starting a new world in Pocket UI, removed the "Press Open Chat to open chat" message for players with text-to-speech turned off
● 在便携版界面中开始一个新的世界时,为关闭了文本到语音的玩家删除了 "按打开聊天记录打开聊天 "的信息
● Ocean Explorer, Woodland Explorer, and Treasure Maps now show the proper icon in the inventory (MCPE-163464)
● 海洋探索者、树林探索者和藏宝图现在以正确的图标显示在背包
● Fixed a bug where mouse scrolling on the Friend Options dropdown would not scroll the dropdown contents
● 修正了一个在朋友选项下拉菜单上的滚动鼠标但不会滚动内容的问题
● Resolved an issue where graphical elements of the Sign-In/Sign-Up screen could extend beyond the bounds of the dialog container
● 解决了签到/签到屏幕的图像可能会超出对话容器的边框的问题
● Replaceitem and loot replace block commands no longer place items in Cauldrons (MCPE-129472)
● 替换物品和战利品替换块命令不再在炼药锅中放置物品
● Rotation in the teleport command is now relative to the executor of the command instead of the target. Old usage of rotations in commands will stay relative to the target mob for backwards compatibility
● 传送命令中的旋转现在会针对命令的执行者而不是目标的。为了向新版本兼容,命令中的旋转的旧用法将保持针对目标生物
翻译:小草
关键词: 1.8版本 末影水晶 海洋探索 创造模式 Gameplay player Mine GOOGLEPLAY 第三人称 BUG修复 游戏体验 聊天记录
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